SMP Update 1.14.0 - QoL, Protection Stones, Performance Improvements

Hello, Today we are releasing one of the few last major updates to SMP, this won't be the end of updates, it just means we are shifting the focus towards RPG, RPG has been one of the biggest game mode's i've ever made, its has become so big, with hundreds even thousands of features, This won't mean we will stop releasing updates, it means that you will get updates with less frequency. We will still patch and update the game when its needed. AND you still will get updates after minecraft updates, that won't change.

Anyways, Enjoy the Update!

### Protection Stones
- 7 sizes, from 17×17 ($250K) up to 257×257 ($64M)
- Stops griefing, theft, TNT, fire, lava, water, and pistons at the edge of your claim
- Trust friends so they can build and open your containers
- Claim rules: turn PvP and hostile mob spawning on or off inside your claim
- Upgrade a placed stone to the next size and only pay the difference

###  Inbox
Adding someone to something now sends them an invite instead of adding them right away.
- Covers shared landmarks, spawner co-op, and claim trust
- Accept or decline from chat, or later in `/inbox`. Invites wait for 7 days.
- When you join, you're told how many invites are waiting
- Clear Inbox declines everything at once
- Your privacy settings decide who can invite you (Settings → Shares & Invites)

###  Performance Improvements
While AFK, you now receive up to 90% less data. For the server side, we reduced up to 2x operations in major systems.

### Changelog
- The date in the scoreboard is now centered
- Fixed ranks temporarily showing as unranked
- Fixed temporary loss of rank perks during connection issues
- Improved performance for the player list, menus, NPCs, and holograms
- Changed the money icon in the sidebar
- Removed Gathering from the shop
- Shared landmarks now need the other player to accept
- The update NPC has a new skin
- The update hologram has been updated

Thanks.