SMP Beta Test #1 - Improved Bedrock Experience + QoL Improvements - SMP Update

Howdy! Today we are releasing our first beta test. This beta test will last 24 hours.

### Market Stalls
This feature is on **BETA** testing process. Expect it to change, Currently is like a modern chest shops.

### Spawners Rework
We have decided to not limit rates on spawners while afk or offline, starting today, while afk your spawners will produce 2.0x slower, and while offline it will produce 2.5x slower. We decided to do because punishing players for being offline or on vacation, There is still a risk however, Your spawners can be found by anyone and be stolen, We believe that risk is balancing enough

### Shop Bundles
Tired of buying a set of items one by one? We got you, the new Shop bundles allows you to create bundles of a set of items, example

PVP Bundle:
- Golden Apples 5x
- Netherite Ingot 10x

You only set it up once and you can buy it forever! This was made for players that frequently buy a set amount of items.
 *This feature is not supported in bedrock edition due to the limitations of the GUI Engine*

### Landmark Sharing
You may now share your landmarks with anyone, Be really careful with this!

### Auction House Rework
We worked on a lot of small things to make the auction house experience better for you!

### Player Bounties
We have added Bounties! If your head goes for the most money, then who ever kills you will get the money + your head!

- Added shortcut for landmaks "/tp"
- Changed the limit of spawners from 64 down to 48
- Fixed a issue with xp from spawners not repairing your armor
- Added a tooltip to Gather XP Button, it displays how much levels you will have after collecting it
- Added a break down in the confirm menu about each material (Spawners & Selling)
- Added a a protection for "Collect All" button so it goes into your inventory rather than the floor if your inventory is full
- Added a hint for placing spawners about the limit
- Added a "Go Back" button to Confirm Sale menu
- Added Chicken, Pig, Cow and Slime Spawners.
- Your first spawner runs at x7 output, easing off as you place more. One spawner alone was too slow to feel worth owning.
- Enderman earns x6 what it used to. It cost 4M and made a third of a creeper's money.
- Iron Golem trimmed to ~2.3M/hr at the cap, to take some heat out of the economy.
- XP cut across every spawner, with a hard 80k/hr ceiling per player.
- Removed Guide NPC, replaced by the wiki npc
- Removed Beds, Workstations, Campfires, Resin Brick, Paintings, Item frames, Bells, Jukebox from Carpentry Shop Section
- Moved Trapped chest to Redstone Section
- Added a tax break down in shop buying menu
- Added a confirm menu for Move Here on landmarks
- Added a countdown for Delete, and Move Here actions on landmarks
- Added confirmation for Auction House
- Fixed the second to last row of the menu not being used for auction house listings
- Significantly improved performance at grand scale of listings in the auction house (Up to 2.3x faster)
- You can now search attributes in the auction house (e.g: firework duration, enchantments, potions)
- All Listings now last 5 days instead of 2 days
- Made Event Shop more visually appealing with more visual hints and tooltips
- Fixed being able to drop items in spawn
- Fixed being able to modify item frames in spawn
- Fixed being able to shoot arrows in spawn
- Adjusted spawn build


Thanks,
MythicMC Team